Airbag |
If this Pokemon is hit by a physical super effective move, it takes neutral damage. |
Centrifuge |
The Pokémon draws Ground moves to itself to raise Attack by 1; Ground immunity. |
Corrosive Claws |
Badly poison enemies brought under half health. |
Debris |
If this Pokemon is hit by a physical attack, Spikes are set on the opposing side. |
Dragonvein |
Heals 25% HP on KO. |
Frostnip |
This Pokemon's moves have 1.3x power against frostbitten targets. |
Frozen Calamity |
For each fainted Pokemon on the opposing team, this Pokemon's Ice-type moves power is increased by 5% of their base power. |
Gemini Core |
This Pokemon's attacks skip charging and recharging turns. |
Generalist |
Non-STAB moves have 1.3x power. |
Heatsink |
This Pokemon heals 1/4 of its max HP when hit by Fire moves; Fire immunity. |
Ice-Armor |
This Pokemon will react to a physical attack by encasing it's body in ice; also activates under Snow. |
Ignite |
This Pokémon's Normal-type moves become Fire-type and have 1.2x power. |
Item Bag |
Gets a random item from a list at the end of the turn if the user doesn't already have one. |
Megiddo's Gift |
Before using a Water or Fire-type move, this Pokemon sets Rain Dance or Sunny Day respectively. |
Mighty Wall |
On first turn of arrival, this Pokemon's Defense and Special Defense are multiplied by 1.5. |
Oilslick |
On switch-in, this Pokemon lowers the Speed of opponents by 1 stage. |
Permafrost |
Water moves used against this Pokemon become Ice-type. +1 Def when hit by Ice. |
Puff-Up |
This Pokemon will react to a special attack by puffing up it's body. |
Pungency |
30% chance of inflicting Stench on a Pokemon if they make contact. |
Raging Rebel |
This Pokémon and allies: 1.3x damage when any Pokémon has stat drops; attack can't lowered. |
Riptide |
If any foe is trapped by a non-residual trapping move move, the foe loses 1/8 of its max HP; heals by that amount. |
Rusted Gale |
Active Pokemon without this Ability have their Defense multiplied by 0.75. |
Silver Subsume |
If a hazard move is used on this Pokemon, it fails and this Pokemon's Attack is raised by 1. |
Solar Wrath |
If Sunny Day is active, this Pokemon's Atk is 1.5x; loses 1/8 max HP per turn. |
Strafe |
When taking damages, this Pokemon adds 20% of its Speed to its corresponding defense. |
Tempest Energy |
If hit by a wind move or under Tailwind/Sandstorm: +1 SpA. Wind move/Sand immunity. |
Tempest Force |
If hit by a wind move or under Tailwind/Sandstorm: +1 Atk. Wind move/Sand immunity. |
Vampirism |
Replaces target's ability with Vampirism if user made contact. |